[22] The Great Khans are also hosting the arrival of an emissary of Caesar's Legion, Karl, and are working on forming an alliance with them in the prospect of taking the fight to their mutual enemy and aggressor, the NCR. Fallout New Vegas. Grizzly 2020-12-04 22:05:56 UTC #21. They are the third incarnation of the Khans. They were the only raiders present in the final version of the original Fallout and thus the first seen in the series. 1 Background 2 Interactions with the player character 2.1 Interactions overview 2.2 Quests 2.3 Effects of player's actions 3 Inventory 4 Notes 5 Appearances Regis thinks of himself as the Papa Khan's right hand man. chevron_left. Meme. 66. 1.1. Fallout: New Vegas provides examples of the following tropes: open/close all folders . The dream of becoming Caesar's elite cohorts is tempting, to the point that the Khans are blind to the reality of absorption by the Legion.[18]. New chevron_right. However, the drug trade is not their only form of self-sufficiency. [24] Papa Khan's hatred of the Republic caused him to agree to the alliance almost instantly. Steam общност: Fallout: New Vegas. By 2281, drugs manufactured in this lab formed the basis of their economy, providing much needed basic living necessities unavailable in the inhospitable canyon, where there is no food, barely any water, and nothing of note. It's not really fallout-y, and there exists the possibility of a coincidence, however remote that may be. If not, it’s east of Vault 3/South Vegas Ruins West Entrance. notable members Select the gifting option at checkout to send a note it’s on its way. Also, the player cannot be an enemy of the Great Khans. Share. 47. Killed everyone in the house. [29] He fully expects that the Great Khans will have to be decimated first in order to bring them to heel. 1. Perhaps that'll make Arcade Ganon a good companion pick then. They are the third incarnation of the Khans. The Great Khans reside in Mongolian-style tents called Gers (yurts) within Red Rock Canyon. Exploring the Mojave: From Westside to Jacobstown. Last updated 23 August 2012 5:23AM. Important Items in This Area; Love and Hate: Bonnie Springs¶ The next objective in your rapidly shrinking to-do list is to meet up with the Powder Gangers, namely the ones who left with Cooke and headed north, to Vault 19. They're scum. While we don't have a canon ending, it's possible the writers did have an "empire" in mind for the future of the Khans. This will make the Great Khans turn on you immediately. Posted by. … Reputation image from Fallout: New Vegas. They hoped that the Khans would use that knowledge to manufacture medicine. 96% Upvoted. [16] In an effort to create a source of income, the Khans established a drug lab in the desolate gorges. 1.1. And not just soldiers. The Great Khans are the only truly organized band of raiders in the Mojave and, as befits their warrior culture, men and women both can hold their own in a fight, whether in a brawl or a shootout. He was a follower of Darion of the New Khans, and was one of the few survivors of their battle against the New California Republic. Maybe you can find an ex-members of old factions, like an ex-Enclave member trying to live a normal life or a couple of ex-Masters army mutants, but never any actual group that represents an old faction. Last edited by HyperDeath; Nov 22, 2016 @ 7:24pm #1. gyimger. DeadMoney 811,555 views. [26] Karl has appeased Papa Khan's advisers with promises of holding positions of power within the Legion. Hell, he was the one who taught me to shoot. 41. I Could Make You Care . Do not convince Papa Khan to break his alliance with Caesar's Legion, complete the endgame quest Veni, Vidi, Vici for Caesar's Legion. In this episode of Fallout New Vegas Mods, Sly Reviews and Shows off The Daughters of Ares Race Mod. Went to Red Rock, quest arrow pointed toward Khan Longhouse. The Great Khans are the only truly organized band of raiders in the Mojave and, as befits their warrior culture, men and women both can hold their own in a fight, whether in a brawl or a shootout. Fallout: New Vegas Official Game Guide faction profiles, https://fallout.fandom.com/wiki/Great_Khans?oldid=3355280, After generations of being beaten down, the, After the Second Battle of Hoover Dam, the Great Khans returned for a time to Red Rock Canyon. 40. About three years ago, NCR's 1st Recon launched an attack on the Khan encampment here. Red Rock Canyon, already desolate before their arrival, became little more than a drug den filled with the stench of alcohol and drug fumes, where even the flies buzzing around are hopped up on one drug or another. The few surviving members dispersed, joining up with other tribes and gangs across the Mojave, and quickly forgot their heritage. Ritual knife with 25 damage and the possibility of "kickback". Then he'd get high with his buddies and swap tales about the folk they killed. People Great Khan raids continued on, but it was the abduction and killing of four NCR soldiers that tipped the scale. Fallout: New Vegas. Unique DLs-- Total DLs-- Total views. My dad, he got himself fucked up, every chance he got. Fallout New Vegas Great Khans. From their rocky stronghold at Red Rock Canyon, they make a living by drug-trafficking and the occasional raid or salvage find. Beg pardon, ma'am, but you never met my parents. Download: Manual; 0 of 0 File information. The Great Khans' preferred form of warfare is through war parties, where multiple central figures lead their own individual units into individual battles, and adapt on the fly, rather than being ordered by a main unit. Fallout New Vegas Post Apocalyptic Video Games Ideas Video Game Videogames. Fallout: New Vegas. Gameplay Oh My Papa is a side quest in Fallout: New Vegas. Convince Papa Khan to break his alliance with Caesar's Legion, replace Papa Khan with Regis in For the Republic, Part 2, and complete the endgame quest Eureka! They've been kicked around a lot, but no one's finished them off! Convince Papa Khan to break his alliance with Caesar's Legion, complete the endgame quest, As reward for their loyal service, Caesar forcibly integrated the Great Khans into the Legion. [3][4] Drugs were nothing new for the Khans, as they already knew how to use plants and herbs to create mind-altering substances. Exploring the Mojave: Southern New Vegas. Bitter Springs (formerly)Red Rock Canyon (SPOILERS) DarkeLocke: 6: 10/7 8:52AM: Hedging your Bets: a guide to delaying your final choice of faction {SPOILERS} Finnegan: 114: 10/25 11:05PM : Happy birthday New Vegas: omagnas: 5: 11/22 5:35AM: Is Fallout … The Great Khans subsist mainly on hunting and farming, and profit from the sales of chemicals and drugs produced in the Red Rock drug lab. 88. Exploring the Mojave: Western New Vegas. Though his mercenary war band was the governing band, it was not the only one. Created by Dontknowdoya . Favorited. [10] With House's aid, the three tribes drove the Khans out of the northern Mojave, forcing them to settle at Bitter Springs. Overview I got to the Great Khan camp and convinced them to end their allegiance with the Legion, finished the quest with Papa Khan and everything (get exp., quest is grayed out). My parents died, too. The Great Khans is a tribal chiefdom found in the Mojave Wasteland in 2281. Fallout: New Vegas. A Khan's vengeance should be direct and bloody. Using CAGE (Countinue after game ending) and I hope I can finish … The NCR officially has a ban on illegal drugs; however, the Crimson Caravan and wealthy merchants that make up the NCR frequently turn a blind eye in order to make a profit. However, unlike the Jackals, Fiends, Scorpions and Vipers, the Great Khans are not hostile towards newcomers. Though many. Fallout Wiki is a FANDOM Games Community. Mods. best. Now, there's effectively two outcomes here: A) The Great Khans cease to exist as a faction (3,4,7), B) The Great Khans travel north (1,2,5,6). While we don't have any confirmed endings for NV, the Great Khans' endings are pretty straight forward: Kill Papa Khan and Regis - After generations of being beaten down, the Great Khans were finally broken by the Courier. I can convince them to not help Ceaser (yay) and to join the NCR (which I don't want), to suicide the Legion at the dam (which I don't want them to do) or finally, to leave the Mohave entirely. The NCR decided to cut off the head from the serpent and mounted an assault on Bitter Springs. they leave the Mojave), For the Republic Part 2 updates and tells me to tell Colonel Moore that the Great Khans have been destroyed (when they obviously haven't). But yeah, we even have the White Legs being driven out of Utah and into Wyoming in one of their endings (where you let Joshua execute their leader). appearances 3. However, unlike the other settlers of the Mojave, these homes are used for little more than sleeping in, as they usually only have room for a couple of beds and a central fire. All Discussions ... And I'll probably ultimately go down the route you suggest, doing an independent new vegas since it has the best ending for the Khans. im doing the great khans mission. Download: Manual; 0 of 0 File information. Dec 15, 2013 - “The glory of the Great Khans will be restored, and once the NCR is pushed back to California, all the land from here to the Colorado will be ours.”— Papa Khan 46. Why Cant We Be Friends. Hit me up with a bunch of new factions and write out some stuff not constrained by existing lore. Canine Companion: As per the tradition of Fallout, one of the possible companion is a dog. share. Afterwards, convince Papa Khan that the Great Khans should claim their own legacy. Fallout New Vegas ; Mods ; Bug Fixes ; Great Khan ending quest bug fix_NCR_Neutral_or_Kamikaze; Great Khan ending quest bug fix_NCR_Neutral_or_Kamikaze. Endorsements. Though many Great Khans mourned the death of their tribe, many more were ultimately satisfied with their revenge against NCR. 5. It'd make for an interesting, fresh game, I think. Fallout: New Vegas endings are determined by the player's actions and choices throughout the game and depicted on a Imageshow at the end. Don't I? Fallout: New Vegas. The chieftain of the Great Khans. Enough! It is a great game with massive replayability due to not only the MASSIVE amount of content, but also the diverse ways the game can end as well as all the little fun things added in by the Wild Wasteland perk. The Great Khans' legacy was swiftly forgotten. In the 2270s, the Followers of the Apocalypse taught the Great Khans reading, writing and basic science in hopes that would create medical supplies, but the efforts backfired. User Info: Asterra. close. They're dying out and every day brings their enemies closer to launching a strike against them. Ah. Do not convince Papa Khan to break his alliance with Caesar's Legion, complete the endgame quest Eureka! Fallout New Vegas ; Mods ; Bug Fixes ; Great Khan ending quest bug fix_NCR_Neutral_or_Kamikaze; Great Khan ending quest bug fix_NCR_Neutral_or_Kamikaze. Locations Such an existence is understandably intolerable to many, most importantly Papa Khan himself, who longs to leave behind a strong legacy. Oh My Papa - Only complete if allying with NCR and break the Great Khans' alliance with Caesar's Legion. Definitely requires Honest Hearts and Lonesome Road. [2] However, their hegemony would not last long. [17][18] Unfortunately, this drug business has destroyed what good will they had among others, as the drugs made their way to dozens of villages west of Vegas,[19] thanks to their knowledge of the land, making it easy to make deliveries and escape the NCR's wrath. Caesar's representative tells a different tale. 90. Blues - Don't kill any NCR. I should have expected as much. That's actually roughly what I had in mind, but I held back since I didn't want to break the speculation rule. New Vegas gives you the choice of whether or not to help the Khans actually become great again. Raider tribe Even if the Khans are relocated or choose to go north, nothing stops them from moving or spreading. Solution 1. Return to Papa Khan (M17:1) and give him a book. Fallout New Vegas ; Mods ; Bug Fixes ; Great Khan ending quest bug fix_NCR_Neutral_or_Kamikaze; Great Khan ending quest bug fix_NCR_Neutral_or_Kamikaze. The Great Khans appear in Fallout: New Vegas and All Roads. Ancient relics can be found on the territory of Red Rock Canyon. Besides these groups, they are quite isolated and hostile to many factions. Buy 'Great Khansfallout new vegas' by HeySteve as a Essential T-Shirt Gift running late? Fallout New Vegas / Tropes C to D ... Two of the Great Khans' endings are this. Game Guide. It definitely seems like the Khans are being set up as a power for future games. Most … AndersBitter-Root (formerly)ChanceDianeJackJerry the PunkJessupManny Vargas (formerly)McMurphyMelissaRegisOscar Velasco Don't expect them to go down easily. After their suicidal last stand at Hoover Dam, the Great Khans ceased to exist as a tribe. [13] In what would become known as the Bitter Springs Massacre, NCR military units ended up killing a large number of Great Khan non-combatants, including women, children, and the elderly, breaking the power of the raider clan, but also causing the Khans to become bitterly hostile. Reputation image from Fallout: New Vegas. I have to do some things with the Followers of the Apocalypse to help secure that best ending if I remember correctly? The canyon is a harsh environment for plants, however, leading to the Great Khans' dependence on drugs, which they can create quite easily and can sell to a multitude of factions. No longer were they small raiding bands, this time the Khans became an unified, large tribe united under the leadership of Papa Khan, who led an exodus into the Mojave Wasteland, abandoning New California in … No longer were they small raiding bands, this time the Khans became an unified, large tribe united under the leadership of Papa Khan, who led an exodus into the Mojave Wasteland, abandoning New California in 2267. Endorsements. 1) I want the Great Khans to join me, the player. After the First Battle of Hoover Dam and the defeat of the Legion and the Brotherhood, the NCR stood virtually unopposed. Cyborg: A cyborg dog. G.I. This is why Caesar sent Frumentarius Karl to act as ambassador to the Khans under the guise of seeking great warriors[23] and in exchange for promises of land, wealth, and revenge against the NCR to secure their allegiance. Over the next 25 years, the fragmented Khans gradually coalesced into a single group. 22,661. Nothing. Recently added 34 View all 1,152. Sticks + Fish Offline Category: Walkthroughs. Original upload 23 August 2012 2:07AM. Jerry used to spend hours reading these books, especially poetry books. Both their numbers and morale have been ravaged by a series of massacres and displacements. [27][28] However, in reality, the Legion does not intend to keep any of the promises made. I'm not an expert, but, as I understand it, one of the Mongols' strengths was their integrating and making use of the culture, religion and scholarship of the societies they conquered. The faction hostility of Great Khans is Not Forgiving. Lot of them, I mean. The quantities of brahmin dung used leaves a nasty smell in the drug lab.[19]. The Khans' primary source of revenue is drug production. Boulder City Showdown - I ensured that the Great Khans were able to leave without being massacred but also keeping the NCR sweet. chevron_right . How dare you compare Caesar's finest to this tribe of savages? Convince Papa Khan to break his alliance with Caesar's Legion, complete the endgame quest Veni, Vidi, Vici for Caesar's Legion - For supporting the NCR, the Great Khans were ruthlessly hunted down by the victorious Legion. Fallout: New Vegas; Regarding the Great Khans {SPOILERS} Topic Archived; Page 1 of 2; Last ; More topics from this board... What are some choices you always make in every play-through? for the NCR - After the Second Battle of Hoover Dam, the Great Khans returned for a time to Red Rock Canyon. 9. Do not convince Papa Khan to break his alliance with Caesar's Legion, complete the endgame quest, During the Battle of Hoover Dam, the Great Khans quickly evacuated. New Vegas - For the Republic Part 2 Great Khans resolution and ending slide Question So upon passing the Speech check with Papa Khan telling him his "tribe is strong - claim your own glory" (I.e. If the Khans were to spare others the fate they nearly suffered at the hands of the Legion - being robbed of their old identity - and instead retained their existing structures and beliefs, then Khan territory would be a colourful and interesting place for the player to visit. 10:20. Over the next 25 years, the fragmented Khans gradually coalesced into a single group. 3. They are unpredictable and brash and so should be treated with caution, as the wrong word will often set off a fuse in them. Doesn't he? I don’t recall the endings of NV exactly, and I think I took the NCR ending, but I suspect some of it is people just skeptical of all the other players, so …